From Neocron Classic Wiki
Low Tech Pistols
||Standard 9mm Pistols|
The Pistol is intended to pack a big punch within a manageable package. They are small, easy to maintain with fewer moving parts, and use a large enough caliber to balance magazine capacity with stopping power. According to the Ceres disks the pistol has been in use by military, police, and civilian forces as far back as the 9th century.
||Sub Machine Guns|
Offering the ability of concealment and a delivery of superior firepower in close-quarters combat, the Sub-Machine Gun has become the most favored side arm of bodyguards and security personnel. The Sub-Machine Gun has also been known to be the preferred backup weapon for many soldiers of the City Mercs. Note that one draw back of using such a weapon is the natural muzzle climb caused by the expulsion of gas downard from such a quick burst in rapid succession. This burst of bullets causes piercing damage to the target. When effective, the Sub-Machinegun is best known for causing Bleeding, both external and internal, is the most common effect, though other kinds of damage can be caused when the Sub-Machine Gun is loaded with non-standard munitions.
Although created as a tool, the nail gun has become a popular and extremely cheap weapon, often used by mutants and muggers. Be aware, when applying nails within constructive circumstances, reduce the pressure depending on the material. In combat situations, always ensure the pressure is set to 11 for maximum effectiveness.
The Rocket Pistol was originally designed for the Corps of Neocron City Engineers during the first days of excavation beneath the budding metropolis. The Corps quickly found out the hard way that the areas beneath the wasteland was equally if not more dangerous while attempting demolition by hand, encountering not only terrain hazards, but unknown horrors that developed a way of life in the dark. Even with GenTank escort, an engineer could lose his life to a well hidden creature lying in wait, and this caused many unacceptable delays. When excavation was coming to an end the military aspect of an explosive charge being propelled from a package this small was a great addition to arsenals of Runners and other City aligned units on missions that required a more subtle yet punishing approach.
Gatling weapons are the favorite choice of the Aggressor Mutants. Some scientists even suggest that they are born with them. The very high firing rate and firepower make Gatling weapons a powerful argument in battle.
High Tech Pistols
The Laser Pistol causes damage by the extreme heat the beam emits. The heat of current laser guns is so high that it is able to melt through most kinds of armor, burning the flesh underneath. The heat emitted by the beam of the laser pistol is rather weak when compared to the beam which the rifle emits. The main effects of wounds caused by lasers are second to third degree burns. Bleeding and other secondary effects are just a minimal part of the damage.
The Plasma Pistol uses a combination of plasma formation methods to maximize effectiveness. The intense heat of the plasma (approximately 10°6 K) incinerates almost anything in its path, inflicting severe heat damage on the target. This, in combination with the kinetic energy of the beam's acceleration, makes it one of the most powerful pistols available.
The Fusion Pistol causes damage to the target by fusing the target's atoms upon impact. Points of impact from the fusion pistol sometimes resemble pre-melted mixtures of colored wax. Even the toughest armor has been known to fail when under assault by a skilled opponent wielding a Fusion Pistol. Due to its fusion technology the fusion pistol delivers most damage near to its maximum range.
The Ray Gun Pistol bores through the target by disassembling it at the atomic level. Its effect on the target is somewhat unique. When struck by the beam, the target's component atoms reassemble as a fine mist that slowly dissipates. The mist is small enough to be absorbed through most air filters, leading to a pretty grisly, though mostly bloodless, aftermath. The effect of the Ray gun decreases noticeable with increasing length of the ray.
The Freezer Pistol fires a negative ion pulse that is designed to slow the actions of the affected target. It does so by making the neurons throughout the targeted individual's nervous system more negatively charged, making it harder, if not impossible, for most neurons to create action potentials for a short time, thus stunning and disorienting the individual who has been hit.