Suggestion for additional clarification... but maybe it is unnecessary? Just throwing it out there...
Skills are classified as either primary skill or an attribute. Primary skills automatically increase based on actions performed during normal gameplay. Certain primary skills increase at a faster rate based on their class. (Example: An intelligent spy will level intelligence quicker than strength because the spy class excels in intelligence and dexterity skills.
5 skill points are earned every time a primary skill levels up. These points can be manually spent on various attributes. The customization of these attributes make Neocron a dynamic and interesting aspect of gameplay.
- Attribute levels 1-50 cost 1 point to increase one level.
- Attribute levels 51-75 cost 2 points increase one level.
- Attribute levels 76-100 cost 3 points to increase one level.
- Attribute levels 101+ cost 5 points to increase one level.