From Neocron Classic Wiki
Low Tech Rifles
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Standard Rifles
The Street Rifle is the favorite weapon of the mutants. Although it is completely assembled out of junk, the Street Rifle has high firepower, long range, and high reliability. The part most often prone to failure is the barrel as machining a proper barrel from junk piping is the most difficult step of this wasteland craftsmanship. Revered is a member of the more civilized tribes of mutants that understands this delicate process, and often times if they fall to the hardships of the wastes so does the entire tribe. The Street Rifle uses 7.62 mm full metal jacket ammo by default. If necessary the rifle can also be modified to fire specialty variants of the 7.62 mm.
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Assault Rifles
The Assault Rifle is a burst-fire, short to medium range weapon, originally developed by Tangent. It uses 5.56mm standard ammo and can also be converted to use various types of ammunition. The burst-fire mode for this weapon is designed to maintain the ability to keep a balance between the advantages of the suppression properties of automatic fire, and the ability to take precisely aimed shots at a target.
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Gatling Rifles
Gatling weapons are the favorite choice of the Aggressor Mutants. Some scientists even suggest that they are born with them. The very high firing rate and firepower make Gatling weapons a powerful argument in battle.
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Shotguns
The ultimate short-range rifle. The Shotgun fires two shells simultaneously through its double barrels. Manual pump action reloads the weapon from a magazine of shells. The shotgun, sometimes referred to as the 'sewer sweeper', is extremely reliable and can be loaded with a variety of high-powered munitions.
Force damage is the most common effect of the shotgun's standard load. When hit, the crushing impact of several hundred pellets can knock an armored target off its feet. An unarmored target may find itself with a gaping wound of shredded flesh and shattered bone. Other types of ammunition fired from the Shotgun will cause damage ranging from severe burns to concussive blast damage.
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High Tech Rifles
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Laser Rifles
The Laser Rifle causes damage as a result of the extreme heat which the beam emits. The heat of current laser guns is so high that it is able to melt through most kinds of armor, burning the flesh underneath. Laser rifles are able to shoot a beam that emits heat much stronger than the beam of an ordinary laser pistol. The main effects of wounds caused by lasers are second to third degree burns. Bleeding and other secondary effects are just a minimal part of the damage.
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Plasma Rifles
Based on the Phase-Induced Plasma Cannon, the Plasma Rifle is handier but makes less damage then its cannon counterpart. This version is especially made for smaller battlefield situations and medium range fights.
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Fusion Rifles
BioTech Industries, Inc, manufactures the Fusion Rifle as a heavier duty version of the fusion pistol. The Fusion Rifle's greater power can be attributed to its larger (albeit less efficient) capacitors and power handling system. It also boasts increased accuracy due to its longer barrel and reactive magnetic containment technology. BioTech also improved its rate of fire by tweaking the FID maximum efficiency.
The rifle's results are similar to those of the pistol. Any material caught within the initial blast radius comes out looking like melted plastic. The only effective defense against fusion shots is energy-resistant armor. Due to its fusion technology the fusion pistol delivers most damage near to its maximum range.
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Raygun Rifles
The Ray Gun Rifle bores through the target by disassembling it at the atomic level. Its effect on the target is somewhat unique. When struck by the beam, the target's component atoms reassemble as a fine mist that slowly dissipates. The mist is small enough to be absorbed through most air filters, leading to a pretty grisly, though mostly bloodless, aftermath. The effect of the Ray gun decreases noticeable with increasing length of the ray.
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Freezer Rifles
The Freezer Rifle fires a negative ion pulse that is designed to slow the actions of the affected target. It does so by making the neurons throughout the targeted individual's nervous system more negatively charged, making it harder, if not impossible, for most neurons to create action potentials for a short time, thus stunning and disorienting the individual who has been hit
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Sniper Rifles
he ultimate weapon for an individual that needs to perform a high amount of damage to a target from long distances. In the hands of a skilled long gun marksman most targets will be subdued before they have a chance to react to the report of this weapon. Ensuring ultimate efficiency of the sniper rifle is the variable zoom optic attached on the top rail above the upper housing. The user can ensure that the bullet strikes a vital point on the target ensuring extreme damage at many ranges due to the patented Tangent Technologies Smart Scope to zero on immediate demand.
The 7.62mm bullet used in the Sniper Rifle ensures a high enough stopping power vs mobility balance. While most sniper rifles before the apocalypse used much larger calibers, this balance between stopping power and weight ensures survivability for the Runner out in the harsh wastelands of today.
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